3.0 d20 System Reference Document
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Legal
About/Open Game License
Getting Started
Basics
Ability Scores
Hit Points
Alignment
Languages
Racial Templates
Dwarf
Elf
Gnome
Half-Elf
Half-Orc
Halfling
Human
Age, Height and Weight
Basic Classes
Overview
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Wizard
Prestige Classes
Overview
Arcane Archer
Assassin
Blackguard
Dwarven Defender
Loremaster
Shadowdancer
NPC Classes
Overview
Adept
Aristocrat
Commoner
Expert
Warrior
Skills
Overview
Descriptions
Feats
Overview
Descriptions
Equipment
General
Weapons
Armor
Miscellaneous
Carrying Capacity
Environment
Movement
Vision
Encounters
Environment
Hazards and Obstacles
Combat
Combat Basics
Armor Class
Combat Actions
Attack Roll Modifiers
Cover and Concealment
Inflicting Damage
Damaging Objects
Saving Throws
Death, Dying and Healing
Condition Summary
Special Abilities
Overview
Descriptions
Magic
Magic Overview
Schools of Magic
Arcane Spells
Divine Spells
Familiars
Animal Companions
Turning (Rebuking) Undead
Magic Items
Magic Items Overview
Creating Magic Items
Armor
Artifacts
Cursed Items
Intelligent Items
Potions
Rings
Rods
Scrolls
Staves
Wands
Weapons
Wondrous Items
Spells
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Spell Lists
Bard Spells
Cleric Spells
Cleric Domains
Druid Spells
Ranger Spells
Paladin Spells
Sorcerer Spells
Wizard Spells
Creatures
Monster Overview
Animals
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Dragons
Templates