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Dragon.ee foorum • Vaata teemat - Ratsaniku löögijõud
Leht 1 koguhulgast 1

Ratsaniku löögijõud

PostitusPostitatud: 9:59 9. Aug 2004
Postitas Ryhkija
Veidi loogiliselt mõeldes, tekkis küsimus... Kui ratsanik ratsutab suure kiirusega vastase poole ning lööb vastast oma relvaga. Olgu see guvalda või kirves. Siis mina leidsin, et sellele peaks lisanduma mingine nn STRi boonus. Siiski tullakse paha mehe poole suurel kiirusel ja seega peaks ta saama eduka löögi puhul rohkem dämmi...
Kas keegi teab, kuidas ehk arvutada boonust või siis ehk mignit tabelit?

PostitusPostitatud: 11:35 9. Aug 2004
Postitas Thoren
Sellisel juhul tuleb arvesse võtta ka seda kui pädevalt on ratsanik sadulas ja üldse hobust kontrollib, et ta ise löögi ajal hobuse seljast ei lange. Kellegi löömist võib mõningal määral võrrelda ntx. kanna maha panemisega, see tekitab takistuse mistõttu võib ratsanik hobuse seljast langeda ;)

kuid jääb ka võimalus relvast lahti lasta mispuhul ei tohiks hullu väga olla

PostitusPostitatud: 11:42 9. Aug 2004
Postitas Ryhkija
Noh... Edukas ride check... Ja siis edukas virutamine... Ning hobune ikka kappab rõõmsalt kiiresti... Relv ei ole mingi piits, nagu rapiir vms... Muidu on võimalus, et see murdub. Igatahes kas keegi mingit tabelit teab?

PostitusPostitatud: 11:47 9. Aug 2004
Postitas Teemon
veidi loogiliselt v6ttes leiab 101 asja, mis tegelikult peaks teistmoodi olema, alates yle tower shieldi piiluvale 20lev faiterile 1d8 d2mmi tegeva noole pihtalaskmise tulemusest kuni maiteamilleni v2lja
minu arvamus on, et oluliselt v2hem jamasid on kui v6tta reegleid nii abstraktselt kui nad kirjas on ja mitte hakata neid otsapidi "parandama", see tekitab kole kiirelt veel rohkem ebak6lasid juurde

ehk siis antud olukorras piirduda sellega, et kui tahad hobuse kiirust 2ra kasutada, siis vali m6ni selline relv, mis reeglitesse sissekirjutatuna seda ka teeb, ntx piik

PostitusPostitatud: 11:55 9. Aug 2004
Postitas Ryhkija
Mul on taustapildiks LOTRist pärit "Pelennor Fields". Sealsetel meestel on käes pika varrega kirved. Ja kuna ma loon hetkel üht samasugust maailma, nagu Keskmaa, siis oleks huvitav teada, kui palju selline asi dämmi teeks...

PostitusPostitatud: 11:56 9. Aug 2004
Postitas samwise
Noh, mis seal küsimust? Oma maailm - oma reeglid. Ütle näiteks, et sellise relvaga hobese pealt äsamine annab 3x STR dämmi. Problem solved.

Re: Ratsaniku löögijõud

PostitusPostitatud: 12:00 9. Aug 2004
Postitas haden
Üldiselt, mängi rohkem (rolli) ja mõtle vähem (reeglitest).

Selliste maailmaparandustega on minul mängujuhina alati palju nalja. Lemmikvõte on pärast pisukest seletamist alustada "valjult mõtlemist" teemal "tulevased mängijate kohtumised pahadega, kes uuest _realistlikust reeglimuudatusest_ korralikult kasu lõikavad". Väga naljakas on vaadata, kuidas muudatuse kõvahäälsed pooldajad hoobilt vait jäävad ning diskussioon otsekui iseenesest ära vajub ... :rolle:

Lisaks tuletan meelde, et eksisteerib täiesti mõistlik Feat nimega Spirited Charge. Teeb muuseas täpselt seda, mida sa soovid.

PostitusPostitatud: 12:05 9. Aug 2004
Postitas Tanel