Hey people,
It has become boring to live, so an idea appeared to begin a global larp war against Latvia.
You are many, you have a big human and administrational potential, your interest and halp will be very much to the point.
Look through some ideas concerning it below and say then if you need or not a series of events like this. If you do - OK, we will take some steps to realize the project, if not - OK, we do not loose anything.
This is how the background is seen by now.
As for the battle rules - let them be those we use at Pooripaev or Jurioo, everyone knows them.
Let us divide Estonia into feodal realms, initially one realm per one clan. Each clan proclaims a territory to be its own, and indicates a home castle (it is allowed not to have a castle, but the last gives additional advantages).
We will make an internet site, where we place a map, in which all territorial changes will be indicated, and where we are going to write the war chronicles. All clans and independent fighter that intend to take part in the game should place some general information abot themselves there, includin photos, etc. The site will be translated in different languages (English, Danish, Swedish, and I hope - Finnish and German, if I find one who can do this well), the links will be given to the related sites in the countries around Estonia, specially to provoce their interest.
Let us appoint game areas. Kassinurme will do, also Paldiski, Aegna (cheap and not far from the town). Latvians will do the same.
The castle is higly desirable to be a real one, thoug it is possible to use somthing castle-looking istead. A compulsory condition - the castle must be free and open for visitors, like Toolse or Padise, or a clan must have a possibility to make arrangements with the owners of the castle. If you are giong to use something castle-looking instead, let it have a "stormable" wall, a gate and some free space around it. A castle in the realm will also give the owner-clan extra advantages to spend less time for the killed in Valhalla, and also less time for repairing weapons, for example.
Local principalities may fight each other to expand their territory. A clan that took a bigger territiry will get additional possibilities and advantages. A clan that lost its lands loses all its adavntages and may inlist themselves as the hired troops for a more successful one.
Hostile clans may attract as many allied clans as they can.
Then we cann attack Latvia, if they do not do this first. If we win a frontier battle (or any other), we will fight the next one deeper in their territory. If we loose - they come deeper to our lands, trying to seize another principality.
All big battles are to have a non-stop format, like Pooripaev 2006.
That's it, to cut a long story short. All your thougts, ideas, and suggestions are really welcome.