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Dragon.ee foorum • Vaata teemat - Mõistatuste äraarvamisest
Leht 1 koguhulgast 1

PostitusPostitatud: 12:18 25. Mai 2004
Postitas Attila

PostitusPostitatud: 12:45 25. Mai 2004
Postitas Aurin

PostitusPostitatud: 14:02 25. Mai 2004
Postitas Irve
Mina olen mänguväliselt ka paar korda öelnud mõne vihje. Ei ole mõtet mängul seista lasta kui struktuur on nii tehtud, et kõik on hädavajalik. Samas kui loost on kama, siis ega ei pea ära ka arvama – ideaalis on asjade saavutamiseks rohkem viise kui üks.

PostitusPostitatud: 14:29 25. Mai 2004
Postitas Attila

PostitusPostitatud: 14:41 25. Mai 2004
Postitas Irve
Üldiselt on mõistlik jätta mängijatele ka info suhtes võimalikult võrdsed võimalused. Kui on huvi käia välja sobivaid või mittesobivaid ideid, siis mõtle mingi meetod kuidas need loo sisse sobivalt edasi anda.

Näiteks kasvab kellegi tegelase külge mingil põhjusel lisasuu või et keegi jätab kirjakesi või misiganes. Ma mõtlen et tegelikult on tuhat parenat võimalust kui mängijale midagi salaja öelda.

Muidugi võib privada mängijale mingeid asju mida ainult tema näeb näiteks. Et kui võlur on, siis näeb surma jne....

Noh, selline kettamaailma kontekstis vastus. Ja minu vastus ei ole muidugi mingi ülim tõde, lihtsalt minu vastus on ta.

PostitusPostitatud: 12:32 27. Mai 2004
Postitas Surnumanaja